Item details - 125mm Railgun II
The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
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Cargo capacity |
0.2 m3 |
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Mass |
500 kg |
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Volume |
5 m3 |
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Baseprice |
110,528 ISK |
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Meta Level |
5 Level |
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heatAbsorbtionRateModifier |
0.02 |
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Heat Damage |
0.8 HP |
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Required Thermodynamics Level |
1 Level |
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Signature Resolution |
40 m |
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Used with (Charge Group) |
Advanced Railgun Charge
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Tertiary Skill required |
Small Railgun Specialization
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requiredSkill1Level |
5 |
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requiredSkill2Level |
1 |
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Tech Level |
2 Level |
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requiredSkill3Level |
1 |
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Used with (Charge Group) |
Hybrid Charge
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Overload rate of fire bonus |
-15 % |
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Optimal Range |
10800 m |
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Charges Per Cycle |
1 |
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targetModule |
0 |
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accuracyBonus |
0 |
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Damage Modifier |
2.64 x |
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mainColor |
8627698 |
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Charge size |
1 1=small 2=medium 3=l |
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Accuracy falloff |
5000 m |
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Tracking Speed / Accuracy |
0.08925 rad/sec |
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Rate of fire |
3250 s |
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CPU usage |
16 tf |
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Reload Time |
5000 s |
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Secondary Skill required |
Gunnery
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Primary Skill required |
Small Hybrid Turret
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Activation Cost |
1.505 GJ |
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Structure Hitpoints |
40 HP |
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Powergrid Usage |
8 MW |
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slots |
1 |
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typeColorScheme |
11325 |
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