Item details - 200mm Railgun I
200mm Railgun I
200mm Railgun I The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
Astronautic
Cargo capacity 1 m3
Mass 1,000 kg
Volume 10 m3
Baseprice 100,000 ISK
 
Attributes
Damage Modifier 2.53 x
accuracyBonus 0
requiredSkill1Level 1
targetModule 0
mainColor 8627698
Charge size 2 1=small 2=medium 3=l
Accuracy falloff 10000 m
Tracking Speed / Accuracy 0.025 rad/sec
Rate of fire 4455 s
CPU usage 33 tf
Charges Per Cycle 1
Optimal Range 18000 m
Activation Cost 4.515 GJ
requiredSkill2Level 3
Tech Level 1 Level
Used with (Charge Group) Hybrid Charge
Signature Resolution 125 m
Meta Level 0 Level
heatAbsorbtionRateModifier 0.01
Overload rate of fire bonus -15 %
Heat Damage 0.7 HP
Required Thermodynamics Level 1 Level
typeColorScheme 11324
Reload Time 5000 s
Secondary Skill required Gunnery
Primary Skill required Medium Hybrid Turret
Structure Hitpoints 40 HP
Powergrid Usage 158 MW
slots 1