Item details - 200mm Railgun II
200mm Railgun II
200mm Railgun II The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
Astronautic
Cargo capacity 1 m3
Mass 1,000 kg
Volume 10 m3
Baseprice 243,088 ISK
 
Attributes
Charge size 2 1=small 2=medium 3=l
Tracking Speed / Accuracy 0.025 rad/sec
CPU usage 37 tf
Reload Time 5000 s
Primary Skill required Medium Hybrid Turret
Secondary Skill required Gunnery
Tertiary Skill required Medium Railgun Specialization
requiredSkill1Level 5
requiredSkill2Level 1
requiredSkill3Level 1
Powergrid Usage 166 MW
Accuracy falloff 10000 m
Activation Cost 4.515 GJ
mainColor 8627698
accuracyBonus 0
targetModule 0
Charges Per Cycle 1
Optimal Range 21600 m
Rate of fire 4455 s
slots 1
Structure Hitpoints 40 HP
Signature Resolution 125 m
Tech Level 2 Level
Meta Level 5 Level
typeColorScheme 11325
Damage Modifier 3.04 x
Required Thermodynamics Level 1 Level
Heat Damage 0.7 HP
Overload rate of fire bonus -15 %
heatAbsorbtionRateModifier 0.02
Used with (Charge Group) Hybrid Charge
Used with (Charge Group) Advanced Railgun Charge