Item details - 350mm Railgun II
The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
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Cargo capacity |
2 m3 |
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Mass |
2,000 kg |
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Volume |
20 m3 |
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Baseprice |
1,172,260 ISK |
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Charge size |
3 1=small 2=medium 3=l |
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Primary Skill required |
Large Hybrid Turret
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Secondary Skill required |
Gunnery
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Tertiary Skill required |
Large Railgun Specialization
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Tracking Speed / Accuracy |
0.012254 rad/sec |
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requiredSkill2Level |
1 |
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typeColorScheme |
11325 |
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Required Thermodynamics Level |
1 Level |
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Heat Damage |
0.8 HP |
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Overload rate of fire bonus |
-15 % |
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Meta Level |
5 Level |
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mainColor |
8627698 |
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accuracyBonus |
0 |
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Optimal Range |
43200 m |
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slots |
1 |
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Rate of fire |
7313 s |
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heatAbsorbtionRateModifier |
0.02 |
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Accuracy falloff |
20000 m |
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Reload Time |
5000 s |
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Damage Modifier |
2.64 x |
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Used with (Charge Group) |
Hybrid Charge
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Tech Level |
2 Level |
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requiredSkill3Level |
1 |
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targetModule |
0 |
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CPU usage |
63 tf |
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Signature Resolution |
400 m |
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Used with (Charge Group) |
Advanced Railgun Charge
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Charges Per Cycle |
1 |
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Powergrid Usage |
1733 MW |
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Structure Hitpoints |
40 HP |
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Activation Cost |
15.4 GJ |
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requiredSkill1Level |
5 |
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