Item details - Federation Navy Dual 250mm Railgun
This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
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Cargo capacity |
4 m3 |
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Mass |
2,000 kg |
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Volume |
20 m3 |
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Baseprice |
98,972 ISK |
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|
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Damage Modifier |
2.0625 x |
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Tech Level |
1 Level |
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Reload Time |
5000 s |
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requiredSkill2Level |
5 |
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Used with (Charge Group) |
Hybrid Charge
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mainColor |
8627698 |
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Charge size |
3 1=small 2=medium 3=l |
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Accuracy falloff |
12000 m |
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Primary Skill required |
Large Hybrid Turret
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Tracking Speed / Accuracy |
0.018375 rad/sec |
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Secondary Skill required |
Gunnery
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Signature Resolution |
400 m |
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requiredSkill1Level |
1 |
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metaGroupID |
4 |
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typeColorScheme |
11328 |
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Optimal Range |
28800 m |
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CPU usage |
58 tf |
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slots |
1 |
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Powergrid Usage |
1100 MW |
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Structure Hitpoints |
40 HP |
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Activation Cost |
8.4 GJ |
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Charges Per Cycle |
1 |
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targetModule |
0 |
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Rate of fire |
5850 s |
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Required Thermodynamics Level |
1 Level |
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Heat Damage |
0.7 HP |
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Overload rate of fire bonus |
-15 % |
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heatAbsorbtionRateModifier |
0.01 |
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Meta Level |
8 Level |
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accuracyBonus |
0 |
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