Item details - Federation Navy 425mm Railgun
This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
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Cargo capacity |
1 m3 |
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Mass |
2,000 kg |
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Volume |
20 m3 |
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Baseprice |
744,812 ISK |
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Rate of fire |
9563 s |
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CPU usage |
74 tf |
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Structure Hitpoints |
40 HP |
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slots |
1 |
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Powergrid Usage |
2200 MW |
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Activation Cost |
16.8 GJ |
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Optimal Range |
57600 m |
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Charges Per Cycle |
1 |
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Accuracy falloff |
24000 m |
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Charge size |
3 1=small 2=medium 3=l |
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mainColor |
8627698 |
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Damage Modifier |
3.78125 x |
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accuracyBonus |
0 |
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targetModule |
0 |
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Tracking Speed / Accuracy |
0.010106 rad/sec |
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Primary Skill required |
Large Hybrid Turret
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requiredSkill1Level |
1 |
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requiredSkill2Level |
5 |
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Tech Level |
1 Level |
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Used with (Charge Group) |
Hybrid Charge
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Signature Resolution |
400 m |
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Meta Level |
8 Level |
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heatAbsorbtionRateModifier |
0.01 |
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Overload rate of fire bonus |
-15 % |
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Secondary Skill required |
Gunnery
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Reload Time |
5000 s |
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typeColorScheme |
11328 |
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metaGroupID |
4 |
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Required Thermodynamics Level |
1 Level |
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Heat Damage |
1 HP |
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