Item details - 650mm Artillery Cannon II
A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.
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Cargo capacity |
0.5 m3 |
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Mass |
125 kg |
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Volume |
10 m3 |
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Baseprice |
436,976 ISK |
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Signature Resolution |
125 m |
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Used with (Charge Group) |
Advanced Artillery Ammo
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Used with (Charge Group) |
Projectile Ammo
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Tech Level |
2 Level |
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Primary Skill required |
Medium Projectile Turret
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Tracking Speed / Accuracy |
0.0261 rad/sec |
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Meta Level |
5 Level |
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republicFleetBonusMultiplier |
0 |
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heatAbsorbtionRateModifier |
0.02 |
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Overload rate of fire bonus |
-15 % |
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Heat Damage |
1.9 HP |
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Tertiary Skill required |
Medium Artillery Specialization
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Required Thermodynamics Level |
1 Level |
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Secondary Skill required |
Gunnery
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Accuracy falloff |
17500 m |
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requiredSkill1Level |
5 |
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CPU usage |
28 tf |
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requiredSkill3Level |
1 |
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Charge size |
2 1=small 2=medium 3=l |
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Damage Modifier |
5.54 x |
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accuracyBonus |
0 |
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Charges Per Cycle |
1 |
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Optimal Range |
19320 m |
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requiredSkill2Level |
3 |
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Rate of fire |
11475 s |
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typeColorScheme |
11343 |
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slots |
1 |
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Powergrid Usage |
198 MW |
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Structure Hitpoints |
40 HP |
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Activation Cost |
0 GJ |
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