Item details - 150mm Railgun II
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
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Cargo capacity |
0.1 m3 |
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Mass |
500 kg |
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Volume |
5 m3 |
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Baseprice |
183,136 ISK |
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Activation Cost |
2.338 GJ |
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Structure Hitpoints |
40 HP |
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Powergrid Usage |
10 MW |
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slots |
1 |
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CPU usage |
27 tf |
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Rate of fire |
4250 s |
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Optimal Range |
14400 m |
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Charges Per Cycle |
1 |
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targetModule |
0 |
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accuracyBonus |
0 |
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Damage Modifier |
3.63 x |
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mainColor |
8627698 |
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Charge size |
1 1=small 2=medium 3=l |
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Accuracy falloff |
6000 m |
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Tracking Speed / Accuracy |
0.0735 rad/sec |
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Primary Skill required |
Small Hybrid Turret
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Secondary Skill required |
Gunnery
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Tertiary Skill required |
Small Railgun Specialization
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requiredSkill1Level |
5 |
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requiredSkill2Level |
1 |
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requiredSkill3Level |
1 |
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Tech Level |
2 Level |
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Used with (Charge Group) |
Hybrid Charge
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Used with (Charge Group) |
Advanced Railgun Charge
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Signature Resolution |
40 m |
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Meta Level |
5 Level |
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heatAbsorbtionRateModifier |
0.02 |
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Overload rate of fire bonus |
-15 % |
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Heat Damage |
1 HP |
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Required Thermodynamics Level |
1 Level |
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typeColorScheme |
11325 |
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Reload Time |
5000 s |
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