Item details - 250mm Railgun II
Cruiser-sized large barrel turret. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
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Cargo capacity |
0.5 m3 |
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Mass |
1,000 kg |
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Volume |
10 m3 |
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Baseprice |
505,832 ISK |
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Rate of fire |
5825 s |
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CPU usage |
42 tf |
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slots |
1 |
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Powergrid Usage |
208 MW |
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Structure Hitpoints |
40 HP |
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Activation Cost |
7 GJ |
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Optimal Range |
28800 m |
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Charges Per Cycle |
1 |
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targetModule |
0 |
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Damage Modifier |
4.17 x |
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mainColor |
8627698 |
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Accuracy falloff |
12000 m |
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Tracking Speed / Accuracy |
0.0205 rad/sec |
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Secondary Skill required |
Gunnery
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Charge size |
2 1=small 2=medium 3=l |
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Primary Skill required |
Medium Hybrid Turret
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accuracyBonus |
0 |
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Used with (Charge Group) |
Hybrid Charge
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Tech Level |
2 Level |
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requiredSkill3Level |
1 |
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requiredSkill2Level |
3 |
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requiredSkill1Level |
5 |
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Tertiary Skill required |
Medium Railgun Specialization
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Signature Resolution |
125 m |
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Meta Level |
5 Level |
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heatAbsorbtionRateModifier |
0.02 |
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Overload rate of fire bonus |
-15 % |
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Heat Damage |
1 HP |
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Required Thermodynamics Level |
1 Level |
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typeColorScheme |
11325 |
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Reload Time |
5000 s |
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Used with (Charge Group) |
Advanced Railgun Charge
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