Item details - 425mm Railgun I
This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
|
 |
Cargo capacity |
1 m3 |
 |
Mass |
2,000 kg |
 |
Volume |
50 m3 |
 |
Baseprice |
1,500,000 ISK |
|
|
 |
Damage Modifier |
3.025 x |
 |
Accuracy falloff |
24000 m |
 |
accuracyBonus |
0 |
 |
Charges Per Cycle |
1 |
 |
Rate of fire |
9563 s |
 |
Meta Level |
0 Level |
 |
heatAbsorbtionRateModifier |
0.01 |
 |
Optimal Range |
48000 m |
 |
Reload Time |
5000 s |
 |
typeColorScheme |
11324 |
 |
Required Thermodynamics Level |
1 Level |
 |
Heat Damage |
1 HP |
 |
Overload rate of fire bonus |
-15 % |
 |
CPU usage |
67 tf |
 |
slots |
1 |
 |
Charge size |
3 1=small 2=medium 3=l |
 |
Tracking Speed / Accuracy |
0.010106 rad/sec |
 |
targetModule |
0 |
 |
mainColor |
8627698 |
 |
requiredSkill1Level |
1 |
 |
Tech Level |
1 Level |
 |
Used with (Charge Group) |
Hybrid Charge
|
 |
Signature Resolution |
400 m |
 |
Powergrid Usage |
2200 MW |
 |
Secondary Skill required |
Gunnery
|
 |
Structure Hitpoints |
40 HP |
 |
Activation Cost |
21 GJ |
 |
Primary Skill required |
Large Hybrid Turret
|
 |
requiredSkill2Level |
5 |
|