Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Developer: Core Complexion Inc.
Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Minmatar Frigate bonuses (per skill level):
10 % bonus to Target Painter optimal range
10 % bonus to Target Painter effectiveness
Electronic Attack Ships bonuses (per skill level):
40 % bonus to Stasis Webifier optimal range
3 % reduction in ship signature radius
|
|
Armor Hitpoints |
375 HP |
|
Armor EM Damage Resistance |
80
% |
|
Armor Explosive Damage Resistance |
10
% |
|
Armor Kinetic Damage Resistance |
25
% |
|
Armor Thermal Damage Resistance |
51.25
% |
|
Shield Capacity |
375 HP |
|
Shield recharge time |
625000 s |
|
Shield EM Damage Resistance |
50
% |
|
Shield Explosive Damage Resistance |
50
% |
|
Shield Kinetic Damage Resistance |
40
% |
|
Shield Thermal Damage Resistance |
40
% |
|
Cargo capacity |
150 m3 |
|
Mass |
1,191,300 kg |
|
Volume |
17400 m3 |
|
Baseprice |
2,084,040 ISK |
|
|
|
High Slots |
3 |
|
Medium Slots |
4 |
|
Low Slots |
3 |
|
Rig Slots |
2 |
|
Calibration |
400 points |
|
Drone Bandwidth |
0 Mbit/sec |
|
Launcher Hardpoints |
2 hardpoints |
|
Turret Hardpoints |
2 hardpoints |
|
Powergrid Output |
36 MW |
|
CPU Output |
145 tf |
|
Maximum Targeting Range |
65000 m |
|
Scan Resolution |
600 mm |
|
Maximum Locked Targets |
7 |
|
RADAR Sensor Strength |
0 points |
|
Ladar Sensor Strength |
21 points |
|
Magnetometric Sensor Strength |
0 points |
|
Gravimetric Sensor Strength |
0 points |
|
Signature Radius |
39 m |
|
Tech Level |
2 Level |
|